Shanghai Guiliang Technology Co., Ltd.

Ink&Seek

Hidden Objects · Privacy & Support

Privacy policy

Last updated: October 21, 2026

This policy describes how Shanghai Guiliang Technology Co., Ltd. handles information in Ink&Seek: Hidden Objects, previously called Hidden Through Ancient China. The game does not require a player account.

Game progress and purchases

Progress, settings, hint balances and purchase-entitlement records are stored on your device. Apple processes purchases and payments. The game receives product, transaction and entitlement information to deliver purchases, prevent duplicate rewards and restore eligible purchases. We do not receive your payment-card details. Resetting level progress does not reset purchases or erase analytics already sent.

Analytics and crash reports

We use Google Analytics for Firebase to understand game usage: screens and levels visited, progress, hints, gestures, ad outcomes, purchase outcomes and performance. Firebase may collect installation/app-instance identifiers, device and operating-system information, session information and approximate geographic information. We do not deliberately include your name, email address, raw receipts or transaction IDs in custom gameplay analytics events. Firebase advertising storage, advertising user data and ad-personalization consent are configured as denied in this version; gameplay analytics is a separate function.

Firebase Crashlytics collects crash reports, diagnostic logs, installation identifiers and device/app information to help fix failures. Google describes a 90-day retention period for Crashlytics crash data and associated identifiers before removal begins. Analytics retention follows the project's Google Analytics settings; aggregated reports may remain longer.

Advertising and choices

The AdMob release uses Google Mobile Ads to show automatic interstitials and optional rewarded ads. The SDK may process IP addresses, approximate location, device identifiers, ad interactions and diagnostics for advertising, measurement and fraud prevention. IDFA access depends on Apple's tracking permission. Google's consent flow provides applicable choices; where available, you can revisit them through Ad privacy options in the shop. Declining tracking does not prevent you from playing. Advertising availability and personalization depend on your choices, region and service availability.

Some earlier TestFlight builds use Unity Ads instead. Those builds may present Unity's own privacy choices. This release does not initialize Unity Ads alongside AdMob.

Recipients, storage and requests

Apple and Google process information to provide their services; Unity processes advertising information when a Unity Ads build is used. Service providers may process information outside your country. We also receive information you choose to send to support and use it to respond to your request. We retain it as needed to resolve the request and meet applicable obligations.

Depending on applicable law, you may have rights to access, correct, delete or restrict processing of your personal information, withdraw consent, or complain to your local data-protection authority. Contact us to make a request. Because the game has no player account, we may need additional information to locate relevant records. Do not send payment-card details or passwords. Deleting the app removes local data subject to device backups; it does not automatically delete service-side analytics or Apple's purchase history.

The game is intended for a general audience and is not primarily directed at children. Contact us if you believe a child has provided personal information that should be removed. We update this page when our practices change.

Service information

Support & privacy contact

Contact: support@mindpalacegames.com

For a bug report, include your app version, device model, iOS version, level and the steps that caused the problem. Avoid including personal information in screenshots.

Restore a purchase

Use Restore purchases in the shop with the Apple Account used for the original purchase. The no-ads entitlement is restorable. Consumed hint packs are consumables and are not replenished by Restore purchases.

Offline play and downloads

Built-in levels can be played offline. Additional levels need an initial download; downloaded content can be used offline while available on the device.

Ads are unavailable

Check your connection and retry later. An ad may not be available in every region or at every moment. A rewarded hint is granted only after the ad reports successful completion.

隐私政策与支持

更新日期:2026 年 10 月 21 日。运营主体:Shanghai Guiliang Technology Co., Ltd.。本政策适用于 Ink&Seek: Hidden Objects(原名 Hidden Through Ancient China)。游戏无需注册玩家账号。

存档与购买

关卡进度、设置、提示余额及购买权益记录保存在设备上。Apple 处理购买和付款,游戏使用商品、交易及权益信息发放商品、防止重复发放并恢复符合条件的购买。我们不接收银行卡资料。重置关卡不会清除购买,也不会删除已经发送的分析数据。消耗型提示不能通过“恢复购买”重新领取。

分析与崩溃监控

我们使用 Firebase 分析页面、关卡进度、提示使用、手势、广告及购买结果与性能。SDK 可能处理安装标识、设备及系统信息、会话和大致地区。自定义游戏事件不会主动加入姓名、邮箱、原始收据或交易编号。本版本将 Firebase 广告存储、广告用户数据及广告个性化同意设为拒绝;游戏行为分析是独立功能。Crashlytics 处理崩溃记录、诊断信息和安装标识以帮助修复问题。其崩溃数据及相关标识通常保留 90 天后开始删除;分析数据按 Google Analytics 项目设置保留,汇总报告可能保留更久。

广告与隐私选择

AdMob 正式构建使用 Google 广告,可能处理 IP 地址、大致位置、设备标识、广告互动和诊断信息。IDFA 访问受 Apple 跟踪许可控制。Google 同意流程提供适用的选择;需要时可通过商店“广告隐私设置”再次调整。拒绝跟踪不影响游玩,但广告可用性与个性化受地区、选择及服务状态影响。部分旧 TestFlight 构建使用 Unity Ads 和 Unity 隐私弹窗;本次正式构建不会同时初始化两家广告。

数据处理与联系

Apple、Google 及使用旧 Unity Ads 构建时的 Unity 按各自服务处理相关数据,处理地点可能在您所在国家或地区以外。您主动发给客服的信息用于回复请求,并按解决问题及适用义务所需保留。您可依法请求访问、更正、删除或限制处理数据、撤回同意或向当地监管机关投诉。由于没有玩家账号,定位记录可能需要补充信息。卸载主要移除本地数据(设备备份可能保留),不会自动删除服务端分析或 Apple 购买历史。请勿发送密码或银行卡信息。

本游戏面向一般用户,并非主要针对儿童。如有儿童个人信息需要处理,请联系支持邮箱。本页将在处理方式变更时更新。联系邮箱:support@mindpalacegames.com。